‘Serious’ online gaming environments to enhance brain fitness in senior citizens
R.M. Baecker, N. Shim, K. Tonon, V. Pandeliev, J. Birnholtz, Y. Stern, J.R. Steinerman, K. Moffatt
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Keywords: online games; video games; cognitive reserve; mental aging; cognitive prostheses
R.M. Baecker, N. Shim, K. Tonon, V. Pandeliev, J. Birnholtz, Y. Stern, J.R. Steinerman, K. Moffatt (2010). ‘Serious’ online gaming environments to enhance brain fitness in senior citizens. Gerontechnology, 9(2), 190-190
https://doi.org/10.4017/gt.2010.09.02.265.00