Video game interventions to address cognitive aging
W.R. Boot, M. Champion, D.P. Blakely, T. Wright, D.J. Souders, N. Charness
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Keywords: cognitive aging; video games; training; transfer of training
W.R. Boot, M. Champion, D.P. Blakely, T. Wright, D.J. Souders, N. Charness (2012). Video game interventions to address cognitive aging. Gerontechnology, 11(2), 219-220
https://doi.org/10.4017/gt.2012.11.02.145.00