Virtual reality for persons with dementia: An exergaming experience
M. Colombo, E. Marelli, R. Vaccaro, E. Valle, S. Colombaril, S. Garolfi, S. Fossi, A. Guaita, E. Polesel
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Keywords: virtual reality; persons with dementia; exergames; leisure
M. Colombo, E. Marelli, R. Vaccaro, E. Valle, S. Colombaril, S. Garolfi, S. Fossi, A. Guaita, E. Polesel (2012). Virtual reality for persons with dementia: An exergaming experience. Gerontechnology, 11(2), 402-402
https://doi.org/10.4017/gt.2012.11.02.253.00