Visuomotor control of 3D circular tracking movement in a virtual reality space
W. Choi, L. Li, J. H. Lee
Full text PDF ( Download count: 249)
AbstractThe progress of learning human movements and motor control mechanisms by observing and imitating human movements was based on visuomotor control in three-dimensional (3D) space. However, previous studies of motion control in 3D space have focused on analyzing tracking tasks along 1D lines or 2D planes using single or multi-joint movements. In this study, we propose a visuomotor system for quantitatively evaluating visuomotor control in a 3D space based on virtual reality (VR) (Choi (2018)). The proposed system has been designed to analyze 3D circular tracking motions on frontal and sagittal planes of VR space. Furthermore, we analyzed two types of 3D target tracking tasks to verify the effectiveness of our system, the 3D circular tracking movements from the frontal plane to the body and the circular tracking movements from the sagittal plane to the body. In addition, we compared visuomotor control in 3D circular tracking motion between monocular without depth and binocular vision with depth.Keywords: visuo-motor control, circular tracking movement, virtual reality, HMD, upper arm movement
W. Choi, L. Li, J. H. Lee (2022). Visuomotor control of 3D circular tracking movement in a virtual reality space. Gerontechnology, 21(s),1-1
https://doi.org/10.4017/gt.2022.21.s.514.pp4